


When going in North/South blocks, you can take damage from a nearby enemy even if you enter the block before taking damage.I get two level ups in the same room of the warehouse (one on the way in, one on the way out).I did a lot more killing in this version. I noticed that I coincidentally ended this TAS with the exact same amount of EXP as the previous version, despite skipping parts.As before, weapon switching causes a ~20 frame pause to happen unless it is done at the edge of a screen.I use a new warehouse route that (to my knowledge) hasn't been used in any other speedrun or TAS.The cave is completed faster and has more kills in the dark without stopping to use the knife.This allows me to avoid the enemy below and land on higher rocks. In the second frozen waterfall, I fall onto a block that isn't supposed to hold me, and I jump out of the bottom of the screen.In the first frozen waterfall room, a certain wasp takes two machine gun hits before dying.The extraction point room is my favorite improvement and involves Rambo shooting missiles with arrows to save time.

I was able to do this and get a frame-perfect knife hit on the boss to prevent him damaging me, but while this method was more entertaining, it was about 70 frames slower. In the floating eye boss room, the fence can be clipped/climbed.

He and his friends must work together to keep their city safe, but as danger looms and secrets come to light, Ekko realizes he can’t trust anyone – not even himself. Traverse the sprawling city of Zaun as Ekko, a young inventor with a device to rewind time.
